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Using the Alchemy, Cooking and Enchanting Stations

Java EditionModGuides 21FAQ 12Items 202Blocks 21Mobs 20Recipes 132Dependencies 6Related mods 60
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Contents (7)
  1. Alchemy Station
  2. Cooking Station
  3. Enchanting Station
  4. Salvaging Station
  5. Suggested Base Layout
  6. Next guides
  7. More in this wiki

Alchemy Station

Place the Alchemy Station block and right-click to open it. It handles the mod's alchemy recipes, which are drawn from the registered crafting_shaped and crafting_shapeless recipe set. Feed in the required ingredients and take the output.

Cooking Station

The Cooking Station block works the same way for food recipes. Place it, open it, insert ingredients, collect the finished food. Keep one near your Alchemy Station so you can process both types of consumables in one area.

Enchanting Station

The Enchanting Station block is where you apply enchantments to gear. Bring the gear and the required materials, open the station, and apply the enchantment. This is separate from the Gear Crafting Station, which produces the base item.

Salvaging Station

Use the Salvaging Station block to break unwanted gear into materials. Pair it with Disassembler's Learning Method to learn from what you salvage.

Suggested Base Layout

Keeping all six blocks in one room lets you move from craft to enchant to salvage without walking across your base.