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Spellcasting runs on glyphs prepared at the
Affinity Tinker Table.
Preparing Glyphs
Start with a
Blank Glyph. Combine it with Arcanist's Ink to begin defining a spell. Colored glyph variants exist:
Each color corresponds to a different effect or affinity. Craft the color you need, then slot it into your wand or staff using the
Affinity Tinker Table.
Using the Affinity Tinker Table
Place the
Affinity Tinker Table and open it. Insert your casting tool and the glyphs you want bound to it. The table handles affinity-specific combinations that the
Basic Table cannot.
Produce Arcanist's Ink and
Arcane Compound at the
Basic Table first if you have not already.
Animated Quill and
Book of Marks are also crafted through the table
chain and are useful for recording and marking locations.
Chimerite Gem and
Chimerite Block feed into higher-tier glyph and wand recipes. Mine Chimerite Crystal blocks (Black, Blue, Brown, Cyan) to obtain the gems.
Swap glyph loadouts at the
Affinity Tinker Table whenever you change tasks — combat, mining, or utility.

Black Glyph
Blue Glyph
Brown Glyph










