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Lucky Block Drop helpers & types

Java EditionModGuides 11FAQ 12Items 3Related mods 60
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A few building blocks cover almost everything:

Helper / type Purpose
#rand(min,max) A random whole number in a range — use for amount, radius, counts.
group(A;B;C) Pick exactly one of the listed drops.
group:#rand(n,m):(...) Pick n to m of the listed drops.
type=entity Summon a mob; combine with amount, posOffset=#circleOffset(N), and NBTTag=(...).
type=structure Generate a registered schematic build.
type=explosion Create an explosion, optionally with fire=true.
components=(...) Attach item data components (custom names, enchantments, etc.).
#randPotion, #randEnchantment Roll a random potion or enchantment.

Mix and match these to build anything from a quiet stack of bread to a fully furnished, mob-guarded treasure vault.