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Prevent Players from Accidentally Choosing Wrong World Types

Java EditionModGuides 4FAQ 17Related mods 60
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Contents (4)
  1. Why This Matters for Modpacks
  2. Configure Before Distribution
  3. Client-Side Configuration
  4. Test With Fresh Installs

Why This Matters for Modpacks

In modpacks with specific world requirements—like skyblock or custom terrain—players might accidentally select the wrong world type and waste time regenerating. Default World Type Mod solves this by pre-selecting the intended type.

Configure Before Distribution

Set up your config file with the correct world type ID before sharing your modpack with players. This ensures everyone starts with the right world type by default.

Client-Side Configuration

Since this mod is client-only, each player's game will use the configured default automatically. No server-side setup is needed, and players can still manually change the world type if they want to experiment.

Test With Fresh Installs

Before releasing your modpack, test the configuration on a clean Minecraft installation. Create a new world and verify that the correct type is selected without any manual intervention. This confirms your setup works as intended for end users.