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The mod targets the generic attributes used by players and mobs. Below is a comparison of the standard Vanilla limits versus the expanded limits provided by AttributeFix.
| Attribute | Vanilla Limit | AttributeFix Limit |
|---|---|---|
Max Health (generic.max_health) |
1,024.0 | 2,147,483,647.0 |
Attack Damage (generic.attack_damage) |
2,048.0 | 2,147,483,647.0 |
Armor (generic.armor) |
30.0 | 2,147,483,647.0 |
Armor Toughness (generic.armor_toughness) |
20.0 | 2,147,483,647.0 |
Movement Speed (generic.movement_speed) |
1,024.0 | 2,147,483,647.0 |
Attack Speed (generic.attack_speed) |
1,024.0 | 2,147,483,647.0 |
Luck (generic.luck) |
1,024.0 | 2,147,483,647.0 |
Follow Range (generic.follow_range) |
2,048.0 | 2,147,483,647.0 |
Knockback Resistance (generic.knockback_resistance) |
1.0 | 2,147,483,647.0 |
Note: While the mod allows these values to exist, the actual effectiveness may still be influenced by Minecraft's internal formulas (see Mechanics section).








