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Mundial Mons Reani Pack Data Pack FAQ

10 questions players actually ask, answered.

Why do the new monsters look like placeholder dolls in my world?
Cobblemon displays a default placeholder whenever a creature spawns in the world without loaded 3D assets. Open your in-game Resource Packs menu and make sure this pack is moved to the active side so the models and animations can render.
Why are existing monsters still using their old Cobblemon models and animations?
Pack load order controls which visual assets override the defaults. Move this pack above the base Cobblemon resources and any other creature packs in your active Resource Packs menu so its remodels and fresh movements take priority.
Do I need to start a new world for the added creature lines to spawn?
No, Cobblemon spawns wild monsters dynamically around you rather than only during initial chunk generation. You can encounter added lines like Drilbur, Skwovet, and Chewtle in an existing save as old wild spawns despawn and fresh ones cycle in.
Does everyone on a multiplayer server need this pack?
The server needs the data pack running to handle wild spawns for the new lines, while each player must enable the resource pack on their client. Players who join without the client assets enabled will not see the new 3D models or updated animations.
Are both Toxtricity forms available when evolving Toxel?
Yes, both the Amped and Low-Key forms of Toxtricity are modeled and animated in this pack. Catching and evolving a Toxel will give you the matching visual form based on standard Cobblemon nature mechanics.
Which evolutions can I get from Applin with this pack?
Both Flapple and Appletun are included alongside wild Applin. Once you catch an Applin, evolving it down either branch of its split line will give it a full 3D model and custom animations.
How do I get Mr. Rime and Runerigus?
This pack spawns Galarian Mr. Mime in the wild, which evolves into Mr. Rime, as well as Yamask, which evolves into Runerigus. Catch those base forms and trigger their evolutions from your party menu once their requirements are met.
Will enabling this pack affect monsters I already caught?
Your previously caught party and PC monsters keep all of their levels, moves, and stats safely intact. Any creatures you already own that were previously unmodeled or received a remodel will automatically show their updated look and animations when sent out.
What happens if another Cobblemon pack adds the same monsters like Rolycoly or Blipbug?
Whichever pack is placed higher in your Resource Packs menu will dictate which 3D model and animation plays for overlapping species. If both packs also include wild spawn data for the same monster, you may see that species appear more often than usual.
Do the fresh animations lower frame rates when lots of monsters are nearby?
Detailed models and custom movements only render on creatures within your active entity view range. If you notice stutters in areas with heavy wild spawns, lowering your entity distance in the video settings will stop distant monsters from animating without preventing nearby spawns.