Guides
Step-by-step, in-game.
Applying Remodels and Fresh Animations to Existing MonstersMundial Mons Reani Pack updates older Cobblemon creatures with fresh movements and changes the 3D models of several…Collecting Regional Variants and Split-Form EvolutionsBeyond standard evolution chains, Mundial Mons Reani Pack adds regional variants, branching evolutions, and alternate…Finding Newly Modeled Two-Stage Creature Lines in the WildMany creatures that were previously unmodeled in the main Cobblemon mod now spawn naturally in the wild with complete…Raising the Rolycoly and Blipbug Three-Stage LinesAlongside two-stage pairs, Mundial Mons Reani Pack introduces two complete three-stage creature families into…
Frequently asked questions
Why do the new monsters look like placeholder dolls in my world?
Cobblemon displays a default placeholder whenever a creature spawns in the world without loaded 3D assets. Open your in-game Resource Packs menu and make sure this pack is moved to the active side so the models and animations can render.
Why are existing monsters still using their old Cobblemon models and animations?
Pack load order controls which visual assets override the defaults. Move this pack above the base Cobblemon resources and any other creature packs in your active Resource Packs menu so its remodels and fresh movements take priority.
Do I need to start a new world for the added creature lines to spawn?
No, Cobblemon spawns wild monsters dynamically around you rather than only during initial chunk generation. You can encounter added lines like Drilbur, Skwovet, and Chewtle in an existing save as old wild spawns despawn and fresh ones cycle in.
Does everyone on a multiplayer server need this pack?
The server needs the data pack running to handle wild spawns for the new lines, while each player must enable the resource pack on their client. Players who join without the client assets enabled will not see the new 3D models or updated animations.
See all 10 Mundial Mons Reani questions ›
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