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Make End Structures Match Your Biomes O' Plenty Environment

Java EditionData PackGuides 4FAQ 10Related mods 60
Contents (3)
  1. Why Structures Look Out of Place
  2. How to Apply the Changes
  3. What to Expect

Why Structures Look Out of Place

When you explore the End with both Moog's End Structures and Biomes O' Plenty installed, the buildings use vanilla blocks that don't fit the custom biome aesthetic. This compatibility pack swaps those blocks for materials that belong in each biome.

How to Apply the Changes

1. Download and place the datapack into your world's datapacks folder

2. Load your world and type /reload in chat

3. Travel to unexplored areas of the End—the pack only affects new chunks

4. If structures still use vanilla blocks, type /datapack enable "file/moogs_end_structures_bop_compat" to force activation

What to Expect

Once active, End buildings in new chunks will use Biomes O' Plenty materials instead of vanilla stone and purpur. Pillars, towers, and other structures now visually integrate with their surrounding custom biome, creating a cohesive landscape. Existing structures in already-explored chunks won't change—only newly generated ones will have the updated blocks.

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