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Contents (3)
The visual interface is designed to be non-intrusive while remaining highly legible. It consists of three primary components per entry:
| Component | Description |
|---|---|
| Item Icon | A high-fidelity render of the item's sprite or 3D model. |
| Quantity | The numerical change, prefixed with '+' for gains and '-' for losses. |
| Item Name | The localized name of the item (supports translated names based on language settings). |
Color Coding
To allow for quick identification at a glance, the mod uses standard color conventions:
- Green Text: Indicates a positive change (item gain)
- Red Text: Indicates a negative change (item loss)
- White/Gray Text: Used for the item name to maintain contrast against the background












