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Immersive Weathering Core Mechanics

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Contents (5)
  1. Weathering and Aging
  2. Maintenance and Prevention
  3. Humidity and Temperature
  4. Next guides
  5. More in this wiki

The mod operates on several core systems that govern how blocks interact with the environment.

Weathering and Aging

Blocks undergo state changes based on 'Random Ticks' or specific environmental triggers like proximity to water, biome humidity, or heat sources.

Maintenance and Prevention

  • Waxing: Similar to copper, most weathered blocks (like iron or mossy stone) can be waxed using Honeycomb to lock them in their current state.
  • Scraping: Using an Axe on rusted iron or mossy blocks will revert them to a previous state or clean them entirely.
  • Shearing: Shears can be used to specifically remove moss or foliage from blocks, often yielding the moss/foliage as an item.

Humidity and Temperature

Weathering effects are biome-dependent. Rusting occurs significantly faster in humid biomes (Jungles, Swamps) or during rain. Cracking occurs in hot biomes (Deserts, Badlands) or near heat sources like Lava.