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FSMM adds a series of "Money" items that serve as the physical representation of wealth. These items can be traded between players or deposited into an ATM.
Money Denominations
By default, FSMM uses a unit system where 1,000 units equal 1 F$ (Fex's Dollar). The following table lists the standard denominations included in the mod:
| Item Name | Value (Units) | Value (F$) |
|---|---|---|
| Money 1 | 1 | 0.001 |
| Money 2 | 2 | 0.002 |
| Money 5 | 5 | 0.005 |
| Money 10 | 10 | 0.01 |
| Money 20 | 20 | 0.02 |
| Money 50 | 50 | 0.05 |
| Money 100 | 100 | 0.10 |
| Money 200 | 200 | 0.20 |
| Money 500 | 500 | 0.50 |
| Money 1000 | 1,000 | 1.00 |
| Money 2000 | 2,000 | 2.00 |
| Money 5000 | 5,000 | 5.00 |
| Money 10000 | 10,000 | 10.00 |
| Money 20000 | 20,000 | 20.00 |
| Money 50000 | 50,000 | 50.00 |
| Money 100000 | 100,000 | 100.00 |
| Money 200000 | 200,000 | 200.00 |
| Money 500000 | 500,000 | 500.00 |
| Money 1000000 | 1,000,000 | 1,000.00 |
Note: Administrators can add custom items from other mods to this list via the configuration file.












