Contents (3)
Fixes 26
Read from Mojang’s own release notes for Update 1.14.1.0 / Luminous Night. Every entry keeps its original bug ID so it can be looked up in Mojang’s tracker.
User Interface 8
| Bug | What was fixed |
|---|---|
MCD-5384 | "Damage Dealt" and "Damage Done" values in post-mission screen can no longer appear as negative values (MCD-5384, MCD-5978) |
MCD-7032 | The threat level slider on the mission select screen now defaults to the recommended level (MCD-7032) |
MCD-6892 | TNT and auras from the player armor are no longer visible while in merchant menus (MCD-6892) |
MCD-5778 | Characters no longer stand still after Battlestaff and Rapier were equipped (MCD-5778) |
MCD-6762 | Fixed the progress bar stretching when teleporting to another player (MCD-6762) |
MCD-6928 | The Ancient Hunt screen now longer shows merchants in the background, after visiting them (MCD-6928) |
MCD-1133 | "View Controls" and "Customize Controls" menu options now navigate to the proper screens depending on what input method is currently being used (MCD-1133) |
MCD-6969 | Fixed objective text not disappearing fully after progressing to a new Tower floor (MCD-6969) |
Missions 6
| Bug | What was fixed |
|---|---|
MCD-6684 | If an Ancient Hunt begins with Spider Cave, the player no longer loads into the mission already surrounded by enemies (MCD-6684) |
MCD-6716 | Fixed an area in Fiery Forge that players could get stuck in after dying (MCD-6716) |
MCD-6993 | Fixed falling tiles on End Wilds to now fall properly when an arena is triggered (MCD-6993) |
MCD-6587 | Fixed doors in Overgrown Temple that led to nowhere (MCD-6587) |
MCD-6933 | Fixed an area in The Stronghold that players could fall out of (MCD-6933) |
MCD-6401 | Fixed an area on Windswept Peaks that allowed players to walk through walls (MCD-6401) |
Mobs 4
| Bug | What was fixed |
|---|---|
MCD-6995 | Spiders, Witches, and Frozen Zombies can no longer shoot projectiles after being defeated (MCD-6995) |
MCD-6634 | Skeleton Vanguards now have more enchantment options (MCD-6634) |
MCD-6783 | Raid Captains are now immune to wind (MCD-6783) |
MCD-7000 | Solemn Giant now wears a helmet (MCD-7000) |
The Tower 3
| Bug | What was fixed |
|---|---|
MCD-6947 | Fixed multiple exploits surrounding bosses and obtaining overpowered gear in the Tower (MCD-6947, MCD-6922) |
MCD-7001 | Fixed missing sounds when bosses spawn in the Tower (MCD-7001) |
MCD-6916 | Fixed some Tower doors that could be opened twice, blocking progression through the Tower (MCD-6916) |
Enchantments 3
| Bug | What was fixed |
|---|---|
MCD-7028 | Fixed Luck of the Sea enchantment incorrectly labelling Common items as Unique (MCD-7028) |
MCD-6323 | Updated Unchanting's description to "Deal more damage to enchanted enemies", so it encompasses both melee and ranged (MCD-6323) |
MCD-6389 | Is now properly affected by cooldown-reducing enchantments and effects (MCD-6389) |
Gear 2
What this update touched
How many entries Mojang listed under each heading of this update.
| Section | Entries |
|---|---|
| Jungle Abomination | 9 |
| User Interface | 9 |
| Missions | 8 |
| The Tower | 6 |
| Enchantments | 6 |
| Seasonal Adventure Rewards and Progression | 4 |
| Weekly Challenges | 3 |
| Gear | 3 |
| Wretched Wraith | 3 |
| Storage Chest | 2 |
| Known Issues | 2 |
| New Achievements | 1 |
| Stability | 1 |
Version facts
| Version | 1.14.1.0 |
|---|---|
| Released | 2022-04-20 |
| Mojang's name for it | Update 1.14.1.0 / Luminous Night |
| Fixes listed | 26 |
| Release notes | official update list |