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Configurable Cane Mechanics

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Contents (4)
  1. Vanilla Growth Logic
  2. Kelp-Like Growth Logic
  3. Next guides
  4. More in this wiki

The mod modifies the random tick behavior of specific plant blocks. It offers two primary growth modes that can be toggled via the configuration file:

Vanilla Growth Logic

In this mode, the mod retains the standard Minecraft growth check but replaces the hardcoded height limit. When a random tick occurs, the plant checks how many blocks of the same type are below it. If the count is less than the configured max_height, it continues to grow. This is the most seamless experience for players familiar with classic mechanics.

Kelp-Like Growth Logic

Introduced to mimic the behavior of Kelp (added in Minecraft), this mode uses an "age" property. Each time the plant grows a new segment, the top block is assigned an age value. Once the age reaches a certain threshold or the plant reaches its maximum height, it stops growing naturally. This allows for more randomized heights across a farm, as some stalks may stop growing earlier than others based on their initial age value.