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For advanced modpack developers, CompatSkills allows for the creation of custom content and automated events.
Skill Change Commands
You can trigger console commands to run when a player reaches a certain level or unlocks a specific trait.
Level Up Command: mods.compatskills.SkillChange.addLevelUpCommands(<skill:reskillable:attack>, 5, "/say @p has reached Attack 5!");
Custom Traits and Visibility
- Trait Creator: Allows you to add entirely new traits to existing Reskillable skills using custom icons and requirements.
- Visibility Lock: Hide entire skills from the Reskillable menu until the player meets a specific requirement (e.g., hide the "Magic" skill until the player finds a magic wand).












