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Call to Battle features a realistic health and injury system that moves away from standard Minecraft regeneration.
- Bleeding: Taking damage often causes a bleeding effect. If left untreated, the player will slowly lose health until they die.
- Bandages: Used to stop the bleeding effect. Medics can apply these to teammates faster than individuals can apply them to themselves.
- Morphine: Used to dull pain and provide a temporary health boost/speed increase, allowing a wounded player to stay in the fight.
- Medkits: Restores a significant portion of health but takes several seconds to use.












