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Circuits are the fundamental building blocks for all machines. They exist in 14 different types (numbered 1-14) and progress through five distinct states.
Circuit States
- Damaged/Dirty: Obtained by processing Cobblestone (Damaged) or Dirt (Dirty) in an Extraction Chamber.
- Unanalysed: Created by cleaning Damaged/Dirty circuits in a Restoration or Reassembly Chamber.
- Analysed (State B): Obtained by putting an Unanalysed circuit through an Analysing Chamber. This process also yields random bonus items.
- Stable (State A): A rare result from the Analysing Chamber. Stable circuits are required for high-tier machines and the Calculator Locator.
The Processing Loop
To obtain usable circuits, players typically follow this path:
- Extraction: Cobblestone -> Extraction Chamber -> Damaged Circuit
- Restoration: Damaged Circuit -> Restoration Chamber -> Unanalysed Circuit
- Analysis: Unanalysed Circuit -> Analysing Chamber -> Analysed Circuit + Bonus Items (Gems, Tools, etc.)








