Get the files on 9Minecraft
Each card type provides a unique visual overlay. Once a card is inserted into a
Marker, its parameters can be adjusted using the Mallet.
| Card Type | Function | Mallet Interaction (Hammer Mode) |
|---|---|---|
| Axis Card | Displays the positive and negative X, Y, and Z axes. | Toggles individual axes on/off. |
| Center Card | Calculates the distance and center point between two targets. | Adjusts target points. |
| Chunk Card | Displays the 16x16 boundary of the current chunk and its center. | N/A |
| Ghost Card | Displays ghost blocks in specific patterns (Floor, Wall, Cuboid). | Increases/Decreases dimensions. |
| Ghost Stairs | Displays ghost stair blocks for vertical alignment. |
Extends or retracts the staircase. |
| Range Card | Calculates distance and center block from the Marker to a target. |
Changes the target distance. |
| Spacing Card | Displays every Nth block in each direction (e.g., for pillars). | Changes the value of 'N'. |
| World Card | Displays a vertical guide from bedrock to world height. | N/A |
| Shape Card | Displays complex geometric shapes (Circle, Sphere, etc.). | Changes radius/dimensions. |
Shape Card Sub-Modes
When using the Shape Card, you can use the Mallet in Config Mode to cycle through the following geometries:
- Circle: A 2D ring with a configurable radius
- Dome: A 3D half-sphere
- Sphere: A full 3D sphere
- Ellipse: An oval shape where X and Z radii can be
configured independently
Ghost Card Sub-Modes
The Ghost Card can be toggled between several modes using the Mallet in Config Mode:

blocks










