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Step Sounds
When defining the stepSound property, use one of the following internal names:
* powder (Sand/Dirt)
* wood (Planks/Logs)
* gravel (Gravel)
* grass (Grass/Leaves)
* stone (Stone/Cobblestone)
* metal (Iron Blocks/Gold
Blocks)
* glass (Glass/Glowstone)
* cloth (Wool)
* sand (Sand)
* snow (Snow)
* ladder (Ladders)
* anvil (Anvils)
Creative Tabs
To move a block to a different creative tab, use these identifiers:
* buildingBlocks
* decorations
* redstone
* transportation
* misc
* search
* food
* tools
* combat
* brewing
* materials












