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Dark Souls Visuals Shader Wiki

Dark Souls Visuals Shader Wiki & Guide

Bedrock & PEShader
wiki.9minecraft.net/dark-souls-visuals-shader-mcpe/

Applies a dark, gloomy visual style inspired by Dark Souls, with moody lighting, muted colors and atmospheric shadows for Bedrock Edition.

Guides

Step-by-step, in-game.

Frequently asked questions

How do I actually turn the Dark Souls shader on?
Activate the pack in your resources, then open Video settings and switch the graphics mode to Vibrant Visuals. The shader is built on the Vibrant Visuals rendering system, so it won't display under the standard graphics modes.
I activated the pack but my world looks completely normal, what's wrong?
Usually the graphics mode is still set to something other than Vibrant Visuals, or the pack sits below another visual pack that overrides it. Switch to Vibrant Visuals, move this pack to the top of your active list, and reload the world.
Does it work without Vibrant Visuals?
No. The fog, color grading, lighting and rebuilt skies all run through Vibrant Visuals. If your device doesn't offer that graphics mode, the shader can't render its effects.
Is this just a darkness filter over the screen?
No. Instead of applying one brightness filter everywhere, it gives each biome its own fog, colors and lighting, and it rebuilds the sky for each area. Moving between biomes should noticeably change the mood.

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