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Dark Souls Visuals Shader Mcpe Wiki › Guides › Fix the Shader Not Showing Up In-Game

Fix the Shader Not Showing Up In-Game

This guide is for when you've activated Dark Souls Visuals Shader but your world still looks like vanilla Minecraft. Work through these checks in order.

Check the basics

1. Graphics mode. Open Settings > Video and confirm Graphics Mode is set to Vibrant Visuals. The shader depends entirely on this rendering system. Under any other mode you won't see its fog, lighting or sky.

2. Device support. If Vibrant Visuals doesn't appear as an option, your device or game build doesn't support it. The shader can't work without it.

3. Pack is actually active. Look in Settings > Global Resources under the active list. Then check the world's own Resource Packs screen as well. A pack listed only under "available" is not running.

Check for conflicts

1. Pack order matters. Packs higher in the active list override those below. If another visual pack, texture pack or shader sits above Dark Souls Visuals Shader, move this shader to the top.

2. Disable other shaders. Running two atmosphere or lighting packs together can cancel out the custom fog and sky. Deactivate the others and test again.

3. Restart the game. After changing packs or graphics mode, fully close and reopen Minecraft before loading a world.

The quickest test is the main menu. If it shows the dark, moody lighting and custom logo, the pack is loaded. If the world still looks vanilla after that, the problem is almost always the graphics mode setting.