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Back Tools Core Mechanics

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Contents (4)
  1. How it Works
  2. Rendering Logic
  3. Next guides
  4. More in this wiki

The primary mechanic of Back Tools is the "Last Equipped" logic. The mod tracks the item stack currently held in the player's main hand. When the player switches to a new item, the mod checks if the previous item qualifies as a "tool" or "weapon."

How it Works

  1. Equip a Tool: Hold a sword, pickaxe, or bow in your main hand.
  2. Switch Items: Change to a torch, food item, or an empty slot.
  3. Visual Render: The tool you were just holding will now appear strapped to your back.
  4. Replacement: If you equip a different tool (e.g., switching from a sword to a pickaxe), the pickaxe will become the new item rendered on your back once you switch away from it.

Rendering Logic

  • 3D Models: Items are rendered using their actual in-game models, including enchantments and custom textures from resource packs.
  • Positioning: Tools are typically oriented diagonally across the player's back.
  • Visibility: By default, the tool is hidden if the player is wearing a cape or cloak to prevent visual clipping and overlapping textures.