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Pylons FAQ

20 questions players actually ask, answered.

How do I get started with Pylons?
Craft a pylon block and place it down, then give it a filter item so it knows what to target. Each pylon type needs its own filter — for example, a Mob Filter for the Expulsion Pylon or a Block Filter for the Harvester Pylon.
How do I power a pylon?
Pylons draw energy from a nearby power source or from fuel placed inside them, depending on configuration. Check the configuration section of the wiki for the exact energy setup your pack uses.
What does the Harvester Pylon actually harvest?
It harvests mature crops in its working area and can replant them if configured to do so. Use a Block Filter to tell it which crops or blocks to target.
Why isn't my Harvester Pylon picking up crops?
The most common causes are a missing or wrong Block Filter, crops that aren't fully grown, or no energy reaching the pylon. Make sure the filter matches the crop and that the pylon has power.
How do I stop mobs from spawning near my base?
Place an Expulsion Pylon with a Mob Filter set to the mobs you want gone. It pushes those mobs out of its radius, so position it to cover the area you want to keep clear.
What's the difference between the Protection Pylon and the Interdiction Pylon?
The Protection Pylon blocks damage and hostile effects in its area, while the Interdiction Pylon prevents unwanted players or entities from entering. Use a Player Filter with the Interdiction Pylon to control who can pass.
How do filters work?
Filters are items you place in a pylon to define what it affects — mobs, players, blocks, or potion effects. Each pylon accepts specific filter types, so match the filter to the pylon's job.
How do I apply potion effects to an area?
Use the Infusion Pylon together with a Potion Filter to spread a chosen effect over its radius. Set the filter to the potion you want and make sure the pylon has power.
Can I use Pylons with other mods?
Yes, pylons generally work alongside other mods since they interact with standard blocks, mobs, and players. If a specific mod's blocks or entities aren't recognized, try a matching filter or check the configuration.
Will lots of Pylons lag my game?
Pylons are lightweight, but stacking many with large radii or frequent operations can add up. Keep radii reasonable and only run the pylons you actually need to avoid tick lag.
What does the Pylons Mod do?
Pylons is a magic and utility mod that adds several blocks for automation, protection, and player management. Its blocks include the Expulsion, Infusion, Harvester, and Interdiction Pylons.
What blocks does the Pylons Mod add?
What Minecraft versions does the Pylons Mod support?
It supports Minecraft 1.20.1, 1.21, 1.21.1, 26.1, 26.1.1, and 26.1.2.
What mod loaders does the Pylons Mod run on?
It runs on Forge and NeoForge.
How does the Expulsion Pylon work?
It expels other players from the chunk it is placed in, and is intended for use on servers. You can whitelist players with a Player Filter, and OPs are always whitelisted.
How does the Infusion Pylon work?
It applies potion effects to you from any distance, which may require chunkloading. You activate Potion Filters by applying an effect to yourself and then right-clicking the filter.
How does the Harvester Pylon work?
It harvests crops in a configurable radius from 3x3 to 9x9 around the pylon and outputs them to an inventory above. Place it inside the water block of the farm, and by default it needs a hoe in its inventory and consumes 1 durability per crop.
How does the Interdiction Pylon work?
It prevents spawns of specified mobs within a selected chunk range from 1x1 to 5x5. Right-click a mob with a Mob Filter, then add the filter to the pylon to block that mob.
How do I combine Potion Filters with the same effect?
Place one card in each hand and right-click; the duration from the off-hand card is added to the card in your main hand.
How long does a Potion Filter need to be activated?
The minimum effect duration that can be extracted is 60 seconds by default, and fully activating a filter requires a total of 1 hour of duration, the equivalent of 7.5 vanilla extended potions.