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Observable Mod FAQ

19 questions players actually ask, answered.

How do I open the Observable Mod profiler?
Press R (the default hotkey) while in-game to open the profiler GUI. You can change this hotkey in the mod's settings if needed.
What's the difference between TPS and FPS, and why does Observable only track TPS?
TPS measures server-side performance (entity updates, block changes, chunk generation), while FPS measures your graphics card's frame rendering. Observable currently focuses on TPS because server lag affects all players, but client-side FPS monitoring is planned for the future.
How long can I record gameplay with the profiler?
You can record up to 30 seconds of gameplay by clicking Profile TPS in the profiler GUI. This duration is enough to capture most lag spikes and performance issues.
Can I teleport directly to laggy entities or chunks?
Yes, after profiling completes and you view the Results, you can click on specific entities, mobs, or chunk coordinates to teleport to them for closer inspection.
How do I reduce noise in the profiler results?
Use the filter settings to ignore minimal performance impacts, so you only see processes that significantly affect TPS. You can also adjust the maximum distance for tracking entities and blocks.
What does the Overlay feature show me?
The Overlay highlights laggy entities, blocks, and chunks directly in your game world in real-time, making it easy to spot problem areas without leaving your view.
Can Observable Mod help me find which mod is causing lag?
Yes, by profiling your gameplay and examining which entities, blocks, or processes consume the most server resources, you can identify which mod is likely responsible for the performance issues.
Does Observable Mod work in single-player mode?
Yes, the mod works in single-player by profiling the internal game server that runs even when you're playing alone.
Can I adjust the font size of the profiler overlay?
Yes, the mod's settings allow you to customize the font size for the in-game visualization overlay to suit your preferences.
What information does the Results window show?
The Results window displays detailed data about mobs, entities, their TPS impact, other processes like flowing water, and the specific chunk coordinates with the highest performance cost.
What does the Observable Mod do?
It is a profiler mod that tracks processes loading down your game so you can find what is hurting server tick rate (TPS). It adds no blocks or items, only observation and debugging tools.
How do I use Observable Mod to find lag?
Press R, then click Profile TPS to record up to 30 seconds of gameplay. After recording, use Overlay to visualize laggy entities and blocks , or Results to see mobs, entities, other processes like flowing water, and the chunk coordinates with the biggest TPS impact.
Does Observable Mod track FPS?
No. It currently gathers and processes information only about the performance (TPS) of the internal game server, even in single-player. The author plans to add client FPS monitoring in the future.
What is the difference between TPS and FPS in Observable Mod?
TPS measures the game's performance and processes, such as editing many blocks or lag during chunk generation. FPS is frames per second, showing how your computer handles the visual scene, so shaders can give good TPS but poor FPS.
Can I teleport to laggy chunks with Observable Mod?
Yes. The results show the chunk coordinates with the most significant TPS impact, and you can teleport to those chunks or mobs for further analysis.
What Minecraft versions does Observable Mod support?
The mod file lists Minecraft 1.18.2+ for Forge. The Modrinth page lists 1.19.2, 1.19.3, 1.20.1, 1.21, 1.21.1, and 1.21.4, and the article also lists 1.16.5, 1.17.1, 1.18.1, 1.19.2, 1.19.3, 1.20.1, 1.20, 1.21.1, 1.21, and 1.21.4.
What loaders does Observable Mod support?
The mod file lists Forge. The Modrinth page lists fabric, forge, neoforge, and quilt.
What dependencies does Observable Mod need?
On Forge it needs Architectury API and Kotlin for Forge . On Fabric it needs Architectury API and Fabric Language Kotlin .
Can I filter out small lag sources in Observable Mod?
Yes. The settings let you filter minimal impacts to focus on significant performance issues, set the maximum distance for tracking entities or blocks , and adjust font size for the in-game visualization.