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Mca Reborn X Vampirism Compat FAQ

10 questions players actually ask, answered.

How do I turn a villager into a vampire or werewolf?
A villager becomes a vampire or werewolf when infected by a vampire or werewolf entity in combat. You can also use commands or the MCA Reborn menu to manually apply the vampirism or lycanthropy trait to a villager, which will transform them while keeping their custom skin and personality intact.
Can I keep my villager's custom skin after they become a vampire?
Yes, that's the main feature of this mod—villagers keep their custom MCA skins, names, family trees, and personality traits even after transforming into vampires, hunters, or werewolves. Only their faction alignment and combat abilities change.
What's the difference between vampire villagers and hunter villagers?
Vampire villagers bite targets and follow orders from vampire-aligned players, while hunter villagers defend settlements against monsters and poison any vampires that try to bite them. Hunters are created when a villager joins the vampire hunter faction, usually based on village alignment.
Do werewolf villagers look different from regular villagers?
Yes, werewolf villagers display custom visual details like wolf ears and claws to show their transformation. They only follow commands from werewolf-aligned players and gain enhanced physical traits in combat.
How do I cure a vampire or werewolf villager?
Throw a Splash Potion of Weakness at the infected villager, then feed them a Golden Apple, and finally apply a Vampirism Garlic Injection to complete the cure. Wait for the curing timer to finish before interacting with or picking up the villager.
Will my faction standing affect how villagers trade with me?
Yes, faction-based trade systems adjust prices or block deals entirely depending on your faction alignment. Enemy faction villagers may refuse to trade with you, while allied villagers offer better rates.
Can I pick up a vampire villager with Easy Villagers?
No, Easy Villagers pickup rules are configured to block you from picking up villagers that are infected with vampirism or lycanthropy, or who belong to an enemy faction. You must cure them first or improve your faction standing.
Do vampire and werewolf villagers still use their custom AI?
Yes, infected villagers keep their custom MCA AI active and avoid panicking around common monsters. They maintain their personality-driven behavior while gaining faction-specific combat abilities.
Where do I configure combat behavior and faction rules?
All settings are stored in config/mca_vamp_compat-common.toml, where you can adjust combat behavior, faction permissions, trading rules, and other compatibility options.
Will this mod work with Easy Villagers item blocks?
Yes, the mod connects with Easy Villagers to keep faction mechanics intact when villagers are stored in item blocks. Faction alignment and infection status are preserved when villagers are picked up and placed again.