A placement may place a texture in the world.
"textures": [
{
"enabled": true,
"texture_key": "primary_texture",
"texture_name": "utopia_biome_village_stamp",
"manual_height": true,
"manual_height_range": [
20,
26
]
}
],
#### textures
Here we list as many textures as we may want to use. Textures can be swapped dynamically during gameplay.