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Miscellaneous

Minecraft Legends

WorldPlacement
Official docs

#### jitter (float in range [0.0, 1.0])

Determines the amount of random variance the placement’s position may have within its 8✕8 chunk pixel. 0.0 means that the placement will always be placed exactly in the middle of the pixel, while 1.0 means the placement can appear anywhere within the pixel.

#### add_to_poi_graph (bool)

Determines whether the placement factors into the POI mesh, a system that we can use to place world features along imaginary lines between nearby world placements.

#### allow_rivers_nearby (bool)

Determines whether the placement should have rivers nearby.