Determines how bridges are built when the village path cards are handled.
Component Name
badger:village_bridgeSettings
diagonal_bridge_degree_toleranceThe number of degrees a bridge can deviate from right angles before being considered diagonal.
bridge_horizontal_distance_minThe smallest XZ difference allowed between the start and end of the bridge.
bridge_horizontal_distance_maxThe largest XZ difference allowed between the start and end of the bridge.
bridge_vertical_distance_maxThe largest Y difference allowed between the start and end of the bridge.
bridge_cost_per_meterUsed to compare the cost of the bridge to the cost of a path without a bridge (paths have a fixed cost of 1 per meter). If the cost is low, there’s a greater risk of getting bridges placed in weird places.
bridge_idThe entity identifier for the bridge that should be placed.