This placement preference can be multiplied with buildable request cards. By default, when we’re checking if a buildable request with a zone filter card can be placed in a zone, if that buildable overlaps a neighboring zone that doesn’t pass the filter, the buildable won’t be placed in that location.
Note
- If the structures are failing to place, but the village looks like it has a lot of open space where they intuitively should be placed, this placement preference might help.
- The placed buildable center will still be inside a zone that passes the filter. It’s just the overlapping zones that might not pass the filter.
Name
ignore_zone_filter_for_overlapping_zones_cardSettings
None