This placement preference will score zones higher if they’re close to a particular unit that has the “badger:village_influence” component. This can be used to place buildables near attacking enemy mobs or friendly mobs during gameplay.
Name
close_to_influenceSettings
alliance_rule_filterIndicates what units should influence this placement preference. Possible values include “enemy”, “friendly”, and “any_team”.
Close to Village Start
The placement preference is the same as the close_to_district_start placement preference. It exists because it was added before it was possible to have multiple districts in a village.
Name
close_to_village_startSettings
None