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minecraft:camera

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Defines Badger functionality to the existing Bedrock camera.

TypeNameDefault ValueDescription
Decimalfar_planeThe far clipping plane distance.
Decimalfield_of_viewThe angle in degrees that determines the visible area from the camera's perspective
Decimalmax_shadow_rangeConstrains the range of the shadow cascades by overriding the max shadow distance.
Decimalmin_shadow_rangeConstrains the range of the shadow cascades by moving the starting point further from the camera.
StringnameIdentifies the type of camera.
Decimalnear_planeThe near clipping plane distance.
Vector [a, b, c]orientationIn degrees: The pitch around the x axis, yaw around the y axis, and roll around the z axis.
Vector [a, b, c]positionThe location of the camera in world coordinates.
IntegerpriorityThe priority of this camera relative to other cameras. This is used to resolve conflicts when multiple cameras can activate.
Booleanrender_player_modelDetermines if the player's model should render while this camera is active.
Integersensitivity_input_optionIdentifies which user camera sensitivity slider to refer to.
Decimalshadow_depth_biasOverrides the depth bias used for shadow cascades.
Decimalshadow_slope_biasOverrides the slope bias used for shadow cascades.