Used to place a single unique entity during world gen, that won't get double placed when saveloading/reloading chunks
| Type | Name | Default Value | Description |
|---|---|---|---|
| String | entity | The name of the entity to spawn |
Minecraft Legends
Used to place a single unique entity during world gen, that won't get double placed when saveloading/reloading chunks
| Type | Name | Default Value | Description |
|---|---|---|---|
| String | entity | The name of the entity to spawn |