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badger:village_building_path

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Determines how villages build paths from buildings.

TypeNameDefault ValueDescription
Booleancan_place_bridge_for_height_changesToggles whether bridges can be used as stairs between zones with prohibitively steep height changes.
Booleancan_place_under_buildablesSetting this to false will force paths to generate around buildables instead of underneath them.
Decimaldiagonal_path_degree_toleranceThe number of degrees a building path can deviate from right angles before being considered diagonal.
Arrayedge_blocksThe names of the blocks to be used for the outer edges of paths.
Arrayedge_decoration_blocksThe names of the blocks to be used on top of the outer edges of paths.
Decimaledge_noise_amplitudeHow far noise can extend past the path's edge in meters.
Decimaledge_widthThe width of the path's edge on either side in meters.
Decimalheight_change_needs_bridgeIf the height change between zones is larger than this, a bridge must be placed to cross them.
Arrayinner_blocksOptionally specify the names of the blocks to be used on the inner part of the path, edge, or edge_deco.
Arrayouter_blocksOptionally specify the names of the blocks to be used on the outer part of the path, edge, or edge_deco.
Decimalouter_edge_thresholdThe width of the path's edge on either side in meters.
Decimalouter_path_thresholdThe width of the path in meters.
Decimalpath_block_noise_scale_factorA smaller scale factor will cause varied path blocks to alternate less frequently.
Arraypath_blocksThe names of the blocks to be used for paths.
Decimalpath_deco_noise_scale_factorA smaller scale factor will cause varied path edge decorations to alternate less frequently.
Decimalpath_edge_block_noise_scale_factorA smaller scale factor will cause varied path edge blocks to alternate less frequently.
Decimalpath_noise_amplitudeThe noise amplitude affects the severity of a path's weathering.
Decimalpath_noise_scale_factorA smaller scale factor will produce more gradual changes in a path's weathering.
Decimalpath_widthThe width of the path in meters.
Decimalprevent_buildable_placementSetting this to false will allow buildable to be placed on top of paths.