Defines how the entity can lure other entities.
| Type | Name | Default Value | Description |
|---|---|---|---|
| Decimal | active_timer | The number of seconds this lure will actively influence new entities, after which it will become dormant (unless reactivated otherwise). Set to 0 for an instantaneous lure. | |
| String | alliance_rule_filter | The rule that determines which types of entities that will be lured (friendly, enemy, etc.). | |
| Boolean | applies_strict_ownership | When true, this lure will retain "strict ownership" of any influenced mobs, preventing other players from controlling them as long as they are lured. | |
| Boolean | can_attack_along_line | If true, mobs can attack any targets they can reach within the bounds of the linear leash. Requires 'leash_to_line' to be true. | |
| Boolean | center_effect_on_owner | If true, the lure will affect an area around the lure's owner, rather than the lure itself. Lured entities will still move toward the lure itself. | |
| String | chained_preceding_lure_archetype | Spawns the defined lure archetype to act as a precursor to this lure. Mobs that complete the "preceding" lure will then be redirected to move to this lure. | |
| String | config_id | The config name used by lured entities when determining whether to use a non-default lured config. | |
| Array | exclude_tags | The tags required to NOT be on an entity for an effect to trigger. | |
| Array | include_tags | The tags required to be on an entity for an effect to trigger. | |
| Integer | influenced_priority | The priority threshold assigned to entities influenced by this lure. Determines whether the entities it influences can be overridden by other influencers. | |
| Decimal | influenced_reprioritization_timer | The number of seconds this lure need to settle for before reprioritization occurs. | |
| Integer | influencer_priority | The priority of this lure's influence. Determines whether it can influence already-influenced entities. | |
| Boolean | leash_to_line | If true, affected mobs will be leashed to a *line* from the owner to the lure, rather than just the single point of the lure. Allows for attack-move behaviour. | |
| Decimal | lure_range | The range at which entities can start to be lured. | |
| Decimal | max_speed_distance | The distance from the entity's destination at which the maximum speed factor is applied. | |
| Decimal | max_speed_factor | The multiplier applied to the speed of the lured units based on the distance from the entity's destination. | |
| String | on_apply_target_trigger | The trigger event to send on an entity when it's influenced by this lure. | |
| Boolean | release_on_arrival | If true, entities that reach the lure position will become unlured. Arrival range is defined per entity in the lured attributes | |
| Decimal | release_range | The range at which entities will no longer be influenced by the lure. | |
| Integer | reprioritized_influenced_priority | The influenced priority that entities influenced by this lure are switched to when the reprioritization timer elapses. | |
| Boolean | show_influence_direction_line | Set to true to visualize a dashed line pointing in the direction of movement. | |
| Boolean | show_influence_range | Set to true to visualize influence range. | |
| Boolean | sticky_assignment | If true, entities influenced by this lure will remain assigned even when out of range. | |
| String | visual_alliance_rule_filter | The alliance rule filter defining whether or not to the visualized influence range can seen by players on a given team. |