Defines the ability for an entity to look at other things.
| Type | Name | Default Value | Description |
|---|---|---|---|
| String | joint | Defines the joint to adjust for the look at. | |
| String | look_at_axis | The axis of the look joint that should be rotated, defaults to y | |
| Decimal | max_angle | Defines the max angle a head can turn. | |
| Decimal | max_range | Defines the max range that this entity will look at. | |
| Decimal | min_range | Defines the min range that this entity will look at. | |
| Decimal | turning_delta | Defines how many degrees per frame the head will turn to target. |