The amount of health that regenerates per second
| Type | Name | Default Value | Description |
|---|---|---|---|
| Decimal | attack_cooldown_seconds | The cooldown before the entity can regenerate health again after attacks | |
| Decimal | health_regen_amount | The amount of HP (per second) the entity can regenerate | |
| Decimal | regen_cooldown_seconds | The cooldown between each health regeneration | |
| Boolean | regen_while_suspended | Whether or not the entity regens health while suspended |