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badger:fall_damage

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Defines the settings used to calculate falling damage.

TypeNameDefault ValueDescription
Decimaldamage_per_blockDefines the damage per block distance fallen past the min damage distance.
Decimalmin_damageDefines the minimum damage received by an entity that falls the minimum distance.
Integermin_damage_distanceDefines the minimum distance the entity needs fall to get damaged. Measured in meters.
Stringtrigger_eventOptional trigger event to be used when fall damage occurs for this entity.