Attribute that defines how entity moves to pursue the attacker after being attacked by a distant damage source
| Type | Name | Default Value | Description |
|---|---|---|---|
| Decimal | max_movement_duration | The maximum amount of time in seconds which the movement is allowed to take | |
| Decimal | max_movement_range | The maximum distance allowed for the movement | |
| Integer | min_distant_stimulus_distance | The minimum distance between the damage source and damage taker for the damage to be considered a distant stimulus | |
| Decimal | nearby_ally_propagation_range | The radius around the attacked entity where nearby allies will also be alerted. | |
| String | propagation_exclude_tags | Tags that nearby mobs must NOT have in order to be alerted when this entity is attacked. | |
| String | propagation_include_tags | Tags that nearby mobs must have in order to be alerted when this entity is attacked. |