Converts any listed blocks to a modified version
| Type | Name | Default Value | Description |
|---|---|---|---|
| Decimal | block_conversion_cinematic_delay | 0 | The block conversion start delay in seconds if a cinematic is played. |
| JSON Object | block_conversion_states | Block conversion data for when the structure is disabled or enabled by health.<br/><h5><p id="disabled_state">disabled_state</p></h5>Block conversion data used when the entity is disabled</br><br><h5><p id="enabled_state">enabled_state</p></h5>Block conversion data used when the entity is enabled</br><br> | |
| String | cine_id | The cinematic ID to play when disabled. Optional. | |
| Decimal | health_disabled_percent | What percentage of health that determines if the entity is disabled | |
| Decimal | health_enabled_percent | What percentage of health that determines if the entity is enabled |