Defines the material tag to use when an entity is hit with an action.
| Type | Name | Default Value | Description |
|---|---|---|---|
| String | material | Defines the material to be used for presentation events when this entity is hit by an appropriate damage applicator. |
Minecraft Legends
Defines the material tag to use when an entity is hit with an action.
| Type | Name | Default Value | Description |
|---|---|---|---|
| String | material | Defines the material to be used for presentation events when this entity is hit by an appropriate damage applicator. |