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badger:buff

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Defines a buff

TypeNameDefault ValueDescription
Decimalapplication_time_secondsThe time in seconds an entity is required to wait before the buff is applied.
Stringbuff_categoryA category for the buff. Only for organizational grouping purposes and has no effect on gameplay.
ArrayingredientsThe resources which will be spent / consumed to apply this buff. A buff must have costs to be placeable on a slotted buff applicator.
Booleanpropagates_to_projectilesWhether this buff is propagated to projectiles created by the entity this buff is applied on.