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badger:block_damage

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states what is required to place a buildable.

TypeNameDefault ValueDescription
ListphasesArray of damage phase descriptions.<br/><h5><p id="damage_level">damage_level</p></h5>from 0.0 the normalized damage level to apply phase.</br><br><h5><p id="max_clamp">max_clamp</p></h5>normalized lowest position that gets min damage.</br><br><h5><p id="max_damage">max_damage</p></h5>max damage level.</br><br><h5><p id="min_clamp">min_clamp</p></h5>normalized highest position that gets max damage.</br><br><h5><p id="min_damage">min_damage</p></h5>min damage level.</br><br>