Controls if this spawner will automatically lure units on spawn/recall and which lures to apply
| Type | Name | Default Value | Description |
|---|---|---|---|
| String | lure_action_id | The action ID triggered on the player if the player does not already have an active lure of the defined archetype. This should be the action that spawns the desired lure on the player. | |
| String | lure_archetype | The lure Archetype to apply when this spawner creates a unit (Between it and the player that triggered it) |