When applied to a structure, provides a buffing aura to entities within its zone of control.
| Type | Name | Default Value | Description |
|---|---|---|---|
| Array | auras | The list of buff auras used by this entity.<br/><h5><p id="alliance_rule_filter">alliance_rule_filter</p></h5>The rule that determines which types of entities that will be buffed (friendly, enemy, etc.).</br><br><h5><p id="apply_to_build_previews">apply_to_build_previews</p></h5>Does this buff apply to build previews? (for things such as area overlay buffs)</br><br><h5><p id="buff_id">buff_id</p></h5>The buff to be applied by this entity.</br><br><h5><p id="can_apply_to_self">can_apply_to_self</p></h5>Whether this buff can be applied to the aura applicator itself.</br><br><h5><p id="exclude_tags">exclude_tags</p></h5>Entities with any of these tags will not be given a buff.</br><br><h5><p id="include_tags">include_tags</p></h5>Entities must have all these tags to get a buff.</br><br><h5><p id="load_affected_entities_on_construction_completion">load_affected_entities_on_construction_completion</p></h5>If true, the entity will load all suspended entities affected by the aura.</br><br><h5><p id="only_apply_to_construction_completed">only_apply_to_construction_completed</p></h5>Does this buff only apply to structures who have completed construction?</br><br><h5><p id="only_apply_to_damaged">only_apply_to_damaged</p></h5>Does this buff only apply to damaged entities?</br><br><h5><p id="persistent">persistent</p></h5>Whether this buff should persist after the aura applicator is gone.</br><br><h5><p id="search_mode">search_mode</p></h5>What entities this aura affects. Valid values are zone, village, spawner_controller.</br><br><h5><p id="unlock_condition">unlock_condition</p></h5>Enable or disable this aura depending on the presence of a given unlock resource.</br><br><h5><p id="has_unlock">has_unlock</p></h5>If true, this aura will only be active when this resource is acquired. If false, this aura will only be active if this resource is not acquired.</br><br><h5><p id="resource">resource</p></h5>The name of a resource used to enable or disable this aura.</br><br> | |
| JSON Object | buff_queue | Optional data to add if the aura should be applied to entiies in a queue<br/><h5><p id="limit_concurrent_applications">limit_concurrent_applications</p></h5>The number of entities the aura is applied to per unit of time</br><br><h5><p id="time_interval">time_interval</p></h5>The time interval when the aura is applied</br><br> |