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badger:area_overlays

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Defines any visual overlay effects applied to this entity, such as auras and attack range circles.

TypeNameDefault ValueDescription
ListaurasDefines a list of aura-type overlays.<br/><h5><p id="filter_team">filter_team</p></h5>When true, the overlay is only visible to allied players.</br><br><h5><p id="layer">layer</p></h5>Defines what layer the aura is rendered to. Valid values: zone, aoi, aura, or overlay</br><br><h5><p id="size">size</p></h5>Size of the overlay, in blocks.</br><br><h5><p id="type">type</p></h5>Defines the type of overlay, which affects when and how it will be rendered. Valid values: default, aura, buff, culture, tower, highlight</br><br><h5><p id="uses_zone_size">uses_zone_size</p></h5>When true, the overlay expands to match the entity's zone of effect. See 'badger:owned_territory'.</br><br><h5><p id="views">views</p></h5>Defines when the overlay should be visible. Valid values: gameplay, placement. Gameplay overlays are active during normal gameplay, and placement overlays are active during buildable placement.</br><br>
ListcirclesDefines a list of circle-type overlays.<br/><h5><p id="filter_team">filter_team</p></h5>When true, the overlay is only visible to allied players.</br><br><h5><p id="layer">layer</p></h5>Defines what layer the aura is rendered to. Valid values: zone, aoi, aura, or overlay</br><br><h5><p id="size">size</p></h5>Size of the overlay, in blocks.</br><br><h5><p id="type">type</p></h5>Defines the type of overlay, which affects when and how it will be rendered. Valid values: default, aura, buff, culture, tower, highlight</br><br><h5><p id="uses_zone_size">uses_zone_size</p></h5>When true, the overlay expands to match the entity's zone of effect. See 'badger:owned_territory'.</br><br><h5><p id="views">views</p></h5>Defines when the overlay should be visible. Valid values: gameplay, placement. Gameplay overlays are active during normal gameplay, and placement overlays are active during buildable placement.</br><br>