Handles allay movement information.
| Type | Name | Default Value | Description |
|---|---|---|---|
| Decimal | between_blocks_travel_time | How many seconds it takes to move between blocks when working. | |
| Decimal | bounce_scale | How frequently the allay bobs up and down. | |
| Decimal | bounce_speed | How fast the allay bobs up and down. | |
| Vector [a, b, c] | landed_position | Where the allay goes when it is working (offset from its target). | |
| Decimal | max_range | Maximum distance the allay with travel to/from the player. When exceeded it disappears instead. | |
| Decimal | radius_scale | How wide of a circle the allay makes around the target. Value of 1 should be just touching the corners. | |
| Vector [a, b, c] | spawn_offset | Where the allay spawns/despawns in relation to the player | |
| Decimal | spin_speed | How fast the allay rotates around its target | |
| Decimal | travel_time | How many seconds it takes to move between destinations. |