Contents (5)
Java What changed in 26.2-pre-2
Everything below is measured by comparing the game files of 26.2-pre-1 with 26.2-pre-2 — not copied from patch notes.
Fixes 13
Read from Mojang’s own release notes for Minecraft 26.2 Pre-Release 2, published 2026-05-28. Every entry keeps its original bug ID.
13 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 26.2 Pre-Release 2 13
MC-305475Tripwire above the player's head gets triggered twice when jumpingMC-307662The graphics backend version line in the debug overlay doesn't support new line charactersMC-307759Quickly giving sulfur cubes blocks to absorb and removing them while the tick rate is low can cause a desyncMC-308033The shield blocking animation is now too quickMC-308135Large core shader files fail to load when using the Vulkan rendering backendMC-308207You can swap sulfur cubes' absorbed block at the same time as lighting their absorbed TNTMC-308281OpenGL MultiDraw crash due to missing element buffer bindMC-308363Igloo generation freezes the server in rare casesMC-308439The foot part of beds displays as the missing model when the "Programmer Art" resource pack is enabledMC-308442Switching a beacon's primary effect while the level II effect is chosen as the secondary effect kicks the playerMC-308452The game crashes on startup on MacMC-308457The game crashes on systems that don't support VulkanMC-308465The game now crashes when attempting to create a new world while the saves folder is not present
Development cycle
This build was part of the run-up to 26.2. Everything tested here landed in that release.