Contents (11)
Java What changed in 1.21.11
Everything below is measured by comparing the game files of 1.21.10 with 1.21.11 — not copied from patch notes.
17 new blocks and items. Hover a slot for the name; click to open its page.
Items +17
Mobs and entities +4
Status effects +1
How to make the new things 9
Hover a slot to see what goes in it.
| Result | Made in | Recipe |
|---|---|---|
Copper Spear | Crafting | ![]() ![]() ![]() |
Diamond Spear | Crafting | ![]() ![]() ![]() |
Golden Spear | Crafting | ![]() ![]() ![]() |
Iron Spear | Crafting | ![]() ![]() ![]() |
Netherite Horse Armor | Smithing | ![]() ![]() ![]() |
Netherite Nautilus Armor | Smithing | ![]() ![]() ![]() |
Netherite Spear | Smithing | ![]() ![]() ![]() |
Stone Spear | Crafting | ![]() ![]() ![]() |
Wooden Spear | Crafting | ![]() ![]() ![]() |
Sound events +67
New in-game text 184
| Key | Text |
|---|---|
advMode.setCommand.disabled | Command set: %s, but command blocks are still disabled |
advancements.adventure.spear_many_mobs.description | Hit five mobs in the same Charge attack using the Spear |
advancements.adventure.spear_many_mobs.title | Mob Kabob |
chat.queue.tooltip | Click to display next message |
commands.stopwatch.already_exists | Stopwatch '%s' already exists |
commands.stopwatch.create.success | Created Stopwatch '%s' |
commands.stopwatch.does_not_exist | Stopwatch '%s' does not exist |
commands.stopwatch.query | Stopwatch '%s' has run for %ss |
commands.stopwatch.remove.success | Removed Stopwatch '%s' |
commands.stopwatch.restart.success | Restarted Stopwatch '%s' |
createWorld.customize.buffet.search | Search... |
death.attack.spear | %1$s was speared by %2$s |
death.attack.spear.item | %1$s was speared by %2$s using %3$s |
debug.crash.message.rebindable | %s + %s is held down. This will crash the game unless released. |
debug.entry.currently.inOverlay | %s: Currently only in debug overlay |
debug.entry.overlay | In Overlay |
debug.profiling.start.rebindable | Profiling started for %s seconds. Use %s + %s to stop early |
effect.minecraft.breath_of_the_nautilus | Breath of the Nautilus |
enchantment.minecraft.lunge | Lunge |
entity.minecraft.camel_husk | Camel Husk |
entity.minecraft.nautilus | Nautilus |
entity.minecraft.parched | Parched |
entity.minecraft.zombie_nautilus | Zombie Nautilus |
gamerule.minecraft.elytra_movement_check | Do elytra movement check |
gamerule.minecraft.fire_spread_radius_around_player | Fire spread radius |
gamerule.minecraft.fire_spread_radius_around_player.description | The radius in blocks around a player in which fire can spread |
gamerule.minecraft.player_movement_check | Do player movement check |
gamerule.minecraft.raids | Do raids |
gui.language.search | Search... |
gui.recipebook.next_page | Next Page |
gui.recipebook.previous_page | Previous Page |
gui.selectWorld.search | Search... |
item.intangible | Intangible |
item.minecraft.camel_husk_spawn_egg | Camel Husk Spawn Egg |
item.minecraft.copper_nautilus_armor | Copper Nautilus Armor |
item.minecraft.copper_spear | Copper Spear |
item.minecraft.diamond_nautilus_armor | Diamond Nautilus Armor |
item.minecraft.diamond_spear | Diamond Spear |
item.minecraft.golden_nautilus_armor | Golden Nautilus Armor |
item.minecraft.golden_spear | Golden Spear |
item.minecraft.iron_nautilus_armor | Iron Nautilus Armor |
item.minecraft.iron_spear | Iron Spear |
item.minecraft.nautilus_spawn_egg | Nautilus Spawn Egg |
item.minecraft.netherite_horse_armor | Netherite Horse Armor |
item.minecraft.netherite_nautilus_armor | Netherite Nautilus Armor |
item.minecraft.netherite_spear | Netherite Spear |
item.minecraft.parched_spawn_egg | Parched Spawn Egg |
item.minecraft.stone_spear | Stone Spear |
item.minecraft.wooden_spear | Wooden Spear |
item.minecraft.zombie_nautilus_spawn_egg | Zombie Nautilus Spawn Egg |
key.category.minecraft.debug | Debug |
key.debug.clearChat | Clear Chat |
key.debug.copyLocation | Copy Location |
key.debug.copyRecreateCommand | Copy Data |
key.debug.crash | Debug Crash |
key.debug.debugOptions | Debug Options |
key.debug.dumpDynamicTextures | Dump Dynamic Textures |
key.debug.dumpVersion | Dump Version Info |
key.debug.focusPause | Toggle Lost Focus Pause |
key.debug.fpsCharts | FPS Charts |
key.debug.modifier | Debug Modifier Key |
key.debug.networkCharts | Network Charts |
key.debug.overlay | Toggle Overlay |
key.debug.profiling | Start/Stop Profiling |
key.debug.profilingChart | Profiling Chart |
key.debug.reloadChunk | Reload Chunks |
key.debug.reloadResourcePacks | Reload Resource Packs |
key.debug.showAdvancedTooltips | Show Advanced Tooltips |
key.debug.showChunkBorders | Show Chunk Boundaries |
key.debug.showHitboxes | Show Hitboxes |
key.debug.spectate | Cycle Spectator |
key.debug.switchGameMode | Game Mode Switcher |
key.toggleGui | Toggle GUI |
key.toggleSpectatorShaderEffects | Toggle Spectator Shader Effects |
mco.backup.entry.worldType.adventureMap | Adventure Map |
mco.backup.entry.worldType.experience | Experience |
mco.backup.entry.worldType.inspiration | Inspiration |
mco.backup.entry.worldType.minigame | Minigame |
mco.backup.entry.worldType.normal | Normal |
mco.backup.entry.worldType.unknown | Unknown |
Showing the first 80 of 184 new strings.
Fixes 298
Read from Mojang’s own release notes for Minecraft: Java Edition 1.21.11, published 2025-12-09. Every entry keeps its original bug ID.
298 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 1.21.11 94
MC-2791The player model in the inventory screen renders in the wrong orientation when it's not standing up straightMC-22882Ctrl + Q doesn't work on MacMC-53491The world border can change in size when the game is pausedMC-54988World border "warning" effect is not shown when graphics setting is set to "Fast"MC-54989Sliders can be moved to positions between available valuesMC-64087Revengeful zombies / Zombie reinforcements will try to attack you in creative modeMC-73186Gaps between the faces of item models and complex block modelsMC-80476On macOS, the "drop item stack" shortcut conflicts with the "quit Minecraft" shortcutMC-114265Mipmaps are too dark around transparent edges in textures (e.g. side of grassMC-146862Long effect names cause text to appear outside the effect boxMC-147718F1, F3, F3+[char] combos cannot be reboundMC-149630Some particles have very thin, vertical lines that flash in and out around the particlesMC-154651Boats and rafts can break off paintings and item framesMC-159275Map player markers on maps of the nether don't rotate when doDaylightCycle is disabledMC-162573A white outline is rendered on composters' edges when viewed from far awayMC-171688Invisibility status of LivingEntity is not updated when ActiveEffects are modified directlyMC-179383Leaves not culled with graphics set to FastMC-188602In non-natural custom dimensions, if "bed_works" is set to true, beds cannot be used to skip the night or set the spawn pointMC-189837Nether fog is dark after rejoining a world that is thunder storming in the OverworldMC-195505Short grass is unaffected by mipmap levelsMC-199467Certain entity animations stop after they've existed in world for too longMC-234358Moiré patterns / aliasing on certain objects when viewed from a distanceMC-237158Magma blocks can generate on the ceilings of caves below aquifersMC-238715The "minecraft:block.chest.locked" sound cannot be heard by other players when attempting to open locked blocksMC-241321Darkness vignette effect is not shown when graphics setting is set to "Fast"MC-245854Fast graphics description is slightly misleadingMC-245895View Bobbing stops working after long elytra flightMC-248499Potion UIs displayed within the inventory don't have cyan outlines if the effects are granted by beacons or conduitsMC-259368Z-fighting occurs on trimmed armor itemsMC-263562World types in Realms backup info screen are untranslatableMC-264151Glass blocks do not use mipmapping, but glass panes doMC-266425Recipes for new waxed copper blocks are not groupedMC-267364Teleporting in the air is considered flying by serverMC-269295Jump bar progress renders unused pixels from dynamic texture atlasMC-271729Armadillo scute drops are not affected by the mob_drops game ruleMC-271938Mace smash attack can push players in creative mode that are flyingMC-271941Music discs can sometimes spawn inside jukeboxes when ejected from themMC-274828Horse armor item and entity model tint affects the entirety of the texturesMC-276382Leather horse armor leggings & helmet parts are untexturedMC-276445Highlighted text within the anvil and creative inventory interfaces renders blue making it difficult to readMC-277768Mipmapping no longer affects itemsMC-278742Creakings cannot be ridden by any entities using commandsMC-279076Certain mobs will always retarget the player upon reloading the chunks, regardless of distance or gamemodeMC-295949Flying through vines with an elytra cancels the flightMC-296952F4 key to toggle shaders cannot be reboundMC-297328Unloading and reloading an area causes invisible entities to be visible until you get close enough.MC-297367Checkbox filled status isn't narratedMC-298405Text components in the "label" of input controls in dialogs don't support "hover_event"MC-298767Piercing arrows phase through mobs that are in the same blockMC-298915Multishot crossbows loaded in survival or adventure mode show their secondary charged projectiles on a separate line in the tooltipMC-298942Character body moves instead of the head when riding a happy ghastMC-299136Hyper Potions (Ian Tsuchiura) is not mentioned in the credits and splash textsMC-299196Waypoints fade out when an advancement is grantedMC-299876Labels for booleans within dialogs are rendered in a slightly different shade of white than normalMC-300588Waypoint modifications reset upon deathMC-300642When texture atlases are large, gaps are rendered between blocks that have a low resolutionMC-300979The movement and duration messages in the demo introduction screen now have a text shadowMC-301127Music stops and restarts when trying to connect to a server when the music frequency is set to constantMC-301271Object text components do not render in some places unless there are text glyphs on the same lineMC-301311The “Transfer Now” button no longer renders highlighted when the java realms information box is selectedMC-301424entity_data item component detection is broken in resource packsMC-301516The mouse cursor doesn’t change to the hand shape when hovering over tabs in the “Create New World” menu and similar screensMC-301517The mouse cursor doesn’t change to the hand shape when hovering over arrows in the singleplayer, multiplayer, resource packs, and data packs menusMC-301518The mouse cursor doesn’t change to the hand shape when hovering over checkboxesMC-301520The mouse cursor doesn’t change to the hand shape when hovering over the difficulty lock buttonMC-301527The mouse cursor doesn’t change to the resize shape when scrolling in the advancements menuMC-301557The shading direction of the bolts on single and large copper chests does not matchMC-301595Music toasts briefly appear in the pause menu after a song has finishedMC-301632Comparators measuring jukeboxes do not update when a music disc is taken out of a jukebox if the music disc has already finished its songMC-301754The hand animation plays when right-clicking shelves with nothing in your handMC-301756The “This is a Snapshot Realm…” box outline is rendered above the delete realm interfaceMC-301763The outline of the “Invited” element within the realms “Players” tab renders above other tabs when selected and when a scroll bar is presentMC-301805Selected item outline on statistics screen renders outside of scissor areaMC-301879Double weathered and waxed weathered copper chests' bottom texture looks off compared to the other variantsMC-301988Buttons in the telemetry screen are not aligned properly in some languagesMC-302030Setting commandBlocksEnabled to false prevents command blocks from being editedMC-302071Single and double copper chests have inconsistent side texturesMC-302111Elements within the resource pack and data pack menus are not selected in order when using the TAB keyMC-302184Copper golems in cave/void air never turn into statuesMC-302209Debug renderers stop working when changing dimensionsMC-302246Sprite object component does not render in server list depending on component treeMC-302254Cursor changes do not work for command suggestionsMC-302288All shelves have the oak tan map colorMC-302325When the player toggles a debug renderer using its hotkey (F3+B, F3+G) while in the debug options screen, the corresponding entry is not updatedMC-302338The narrator button in the Accessibility Settings menu doesn't update upon pressing Ctrl+BMC-302362Clicking on "Singleplayer" or "Multiplayer" in the main menu then immediately clicking on a world or server joins it even when not clicking the play buttonMC-302409Lightning that strikes waxed lightning rods do not deoxidize nearby unwaxed copper blocksMC-302469Creepers at the player's exact position with an explosion radius of 0 set the player's velocity to NaNMC-302477Loot tables stopped supporting SNBT as entity dataMC-302482Resource and data pack names can overlap selection boxes when the scroll bar is presentMC-302493The mouse cursor doesn't change to the hand shape when hovering over the close button in the "Add Realm" screenMC-302516Zombie villagers spawn as the variant matching the biome at 0, 0, 0MC-302549Server main thread deadlock during respawn position resolution when the entire world spawn radius is filled with fluidsMC-302601A white outline is rendered on anvils' top texture when viewed from far away
Fixed bugs in 25w41a 1
MC-241862It sometimes requires multiple keyboard inputs to change values on sliders
Fixed bugs in 25w42a 26
MC-302656Skeleton horses burn in the sunlightMC-302657The "subtitles.entity.nautilus.eat" string misspells the word “Nautilus” as “Nauilus”MC-302664Piglins aren't attracted to golden nautilus armorMC-302672"Invalid player data" error when loading a world in which you have an effect appliedMC-302680Zombie horses and zombie nautiluses cannot be spawned in Peaceful difficultyMC-302683The "Confirm Command Execution" dialog is popped up for commands with a permission level of 0MC-302729Blast furnaces do not smelt nautilus armorMC-302732Performing a charge attack with a spear in your off hand applies the effects from the enchantments present on the item held in the main handMC-302743Repeatedly using a spear keeps performing charge attacks every 10 ticksMC-302767Holding a spear in Spectator mode and performing a jab attack plays the jab soundMC-302783Baby nautiluses use #minecraft:nautilus_taming_items instead of #minecraft:nautilus_food for growing upMC-302802Spear charge attack breaks item frames when stillMC-302813Zombified piglins no longer appear to sprint or make any angry noises when angryMC-302816When running NBT to SNBT conversion, the program waits for 1 minute after completionMC-302817Spears with Fire Aspect can ignite victims even when the attacks are blockedMC-302818Zombie horsemen can occasionally spawn holding something other than an iron spearMC-302827Spears can jab through wallsMC-302834Wolves' eyes don't turn red when angryMC-302838Extreme TPS lag when using high Lunge levels with UnbreakingMC-302842Nautiluses and zombie nautiluses never despawnMC-302920"scoreboard players display" settings sometimes reset on world loadMC-302924Players can no longer be invited to realmsMC-302984Holding a spear in the off hand and attacking an entity adds the spear's attack damage to the attackMC-302988Bees no longer get angry at players or mobsMC-303083Searching in the resource/data pack selection screens doesn't properly scroll to the resultsMC-303089Level 3 operators cannot use client-side operator features
Fixed bugs in 25w43a 26
MC-302669Banners sometimes show incorrect textures when viewed from some anglesMC-302675Some item frames do not render their item correctly after world upgradeMC-302691Held and dropped items sometimes fail to render correctly when banners exist in the worldMC-302695Can use the game mode switcher while the game is paused, and doing so unpauses the gameMC-302719Debug key binds text is improperly capitalizedMC-302724The "debug.entry.overlay" string is improperly capitalizedMC-302737After using the game mode switcher, you need to press F3 twice to toggle the debug overlayMC-302769Several blocks now turn invisible at short distancesMC-302790The minecraft:apply_impulse effect cannot be used in minecraft:location_changedMC-302849Mobs with spears deal too little damageMC-302854Glass is less transparent when viewed from far awayMC-302872Severe color contrast between lava mip levelsMC-302887Spear charging animation in first person isn’t perfectly mirrored between the main hand and off handMC-302912Zombie nautiluses suffocate out of water, unlike other undead mobsMC-302915Mipmapping on cutout textures can cause them to appear larger than they shouldMC-302963Killing a player's mounted nautilus will cause that player to briefly glide upward, unaffected by gravityMC-303032Nautiluses can still be controlled normally even when they are babies or untamedMC-303138Piglins and hoglins can zombify in the netherMC-303150Can't lay in bed during the day even with "can_sleep" set to "always" and "playerSleepPercentage" set to 101+MC-303157remove_binomial enchantment effect has a chance of producing out-of-range valuesMC-303166/stopwatch create suggests existing stopwatchesMC-303181Spears have an attribute modifier for attack_damage for both hands, even though the charge attack does not use itMC-303201Zombified piglins attack players in Creative modeMC-303266Nautiluses and zombie nautiluses can enter boatsMC-303381Game crashes when serializing a world spawn point with yaw or pitch values outside of rotation boundsMC-303382Player spawn points with rotation values outside of bounds aren't serialized
Fixed bugs in 25w44a 19
MC-302678Arrows and tridents get stuck on players and mobsMC-303072Game crashes when a trident entity with PierceLevel ≥ 1 hits a mob or playerMC-303168Equipping a saddle onto a nautilus uses the "subtitles.entity.horse.saddle" subtitleMC-303255Nautiluses do not deal damage if mobGriefing is falseMC-303429Piglins and hoglins shake in the netherMC-303432Chinese input is not recognizedMC-303434Japanese input is not recognizedMC-303439Held items in third-person view show strange artifacts when viewed at certain anglesMC-303455The cursor is no longer centered when opening a container or menu on WaylandMC-303460The cursor no longer follows the look set by the system on WaylandMC-303461The application icon shows the generic Wayland icon instead of the Minecraft icon on WaylandMC-303478Cannot launch 25w43a on Linux with Nvidia GraphicsMC-303481Game has no audio and crashes with Mac Studio DisplayMC-303485The game can no longer save chunks in custom dimensionsMC-303504Nether sprouts textures still expand when viewed from a sharp angleMC-303506Control-key combinations additionally send the normal letter on WaylandMC-303520Sweet berry bush textures still expand when viewed from a sharp angleMC-303541The game doesn't boot on WaylandMC-303651Rotating dropped items sometimes create visual artifacts
Fixed bugs in 25w45a 35
MC-302659Items such as grass blocks and cacti have incorrect textures in inventories when mipmap levels are enabledMC-302663Any form of attacking non-player entities always produces the “weak attack” sound instead of the appropriate soundMC-302703Spear can dismount invulnerable, non-living, and otherwise inanimate passengers from any vehicleMC-302911If the sun texture cannot be loaded, the moon texture is reused insteadMC-303067Players can charge with the spear and deal damage while dyingMC-303108Inventory items are now mipmapped, making them look very blurryMC-303109Tick freeze and memory spikes with long piercing_weapon ray reachMC-303226Music doesn't restart after exiting a pale gardenMC-303292Cloud movement is jittery when the world's gametime value is largeMC-303402Hover events on text posted in the chat take effect even when in a GUIMC-303405You can attack entities diagonally through solid blocks using spearsMC-303413Scrolling text does not get clipped properly in UI elementsMC-303427The lunge enchantment doesn’t work in creative mode if you have 6 or less hunger pointsMC-303510Dropping a spear while charging slows down the playerMC-303554minecraft:piercing_weapon component causes attack cooldown damage penalty to be ignoredMC-303654Closed captions of parched show as straysMC-303656Placing blocks in empty chunk sections inside loaded chunks shows the chunk fade animationMC-303658Block textures are blurry on some systems, depending on mipmap and anisotropic filtering settingsMC-303659Elements within the language menu are not selected in order when using the TAB keyMC-303671Camel husks can despawn when wearing a saddleMC-303674The hand animation plays when right clicking on a camel husk or zombie horse ridden by another mob with a leadMC-303677Camel husks can despawn when attached to a leadMC-303680Untamed zombie horses can despawn when attached to a leadMC-303681Untamed zombie nautiluses can despawn when attached to a leadMC-303703Entities and block entities are not affected by the chunk fade-in effectMC-303704Statistics are no longer saved if the folder they would save into doesn't exist yetMC-303705Entity cramming can no longer be disabledMC-303714The jump bar's progress sprite is improperly scaledMC-303727Short effect names can cause the effect duration to appear outside the effect boxMC-303734deprecated.json renames translation keys to nonexistent keysMC-303744Ender pearls can launch players in the direction they are thrownMC-303746Spear attacks can hurt entities through doorsMC-303799There is no 'Search...' text in the search field in the world selection screenMC-303802Spamming right click and shift when getting into boat gives a speed boostMC-303891Untamed zombie horses and skeleton horses cannot have saddles placed on their saddle slot using /item
Fixed bugs in 25w46a 40
MC-302815Zombified piglins spawned from lightning striking a pig do not have a chance to hold a golden spearMC-302825The charging animations of some items are incorrectMC-302851Buckets of fish heal nautiluses much less than fish itemsMC-302890You can perform spear jabbing and charging attacks simultaneouslyMC-302892Players' arms visually intersect with their bodies and heads when holding spears while riding boatsMC-302893Hitboxes of submerged entities don't render when the player is looking at them from the surfaceMC-302935Skeletons incorrectly position their arms before shootingMC-302958Nautiluses' mouth texture is misalignedMC-302998Mobs' arms can visually intersect their bodies and heads when they rotate while holding spearsMC-303149Commands with specific arguments can crash the game in a deep function recursionMC-303331There is no sound for feeding zombie horses red mushroomsMC-303395You cannot double-click on server regions within the realms select region menu to select themMC-303396The search fields in the resource and data pack menus aren’t automatically selected when opening the menus via keyboard navigationMC-303404You can damage entities while charging with spears in spectator modeMC-303431Setting the debug modifier key to a mouse button doesn't allow for switching to the selected gamemode in the gamemode switcherMC-303443Transparent and translucent blocks render in front of the fishing lineMC-303625Entities, particles, clouds, water, semi-transparent blocks and special rendering blocks render in front of block hitboxes with improved transparency enabledMC-303653Camel husks show breeding hearts when fedMC-303695Reloading textures while the game is tick frozen causes animated textures to render incorrectlyMC-303751The model of parched has UV issuesMC-303755The mouse cursor doesn’t change to the resize shape when hovering over the scroll bar in the villager and wandering trader trade UIMC-303757The mouse cursor doesn’t change to the proper shape when hovering over enchantments in the enchanting table UIMC-303758The mouse cursor doesn’t change to the hand shape when hovering over various elements in the recipe bookMC-303761The mouse cursor doesn’t change to the proper shape when hovering over the output buttons or the scroll bar in the stonecutter UIMC-303762The mouse cursor doesn’t change to the proper shape when hovering over the output buttons or the scroll bar in the loom UIMC-303763The mouse cursor doesn’t change to the hand shape when hovering over the crafting slots in the crafter UIMC-303764The mouse cursor doesn’t change to the proper shape when hovering over the tabs or the scroll bar in the Creative mode inventoryMC-303765The mouse cursor doesn’t change to the hand shape when hovering over the tabs in the advancements menuMC-303790The block breaking particles and block outlines render behind glass blocks and beaconsMC-303882Charging with a spear with a loaded crossbow in the off hand looks visually off in third personMC-303940Netherite horse armor burns in lava/fireMC-303943Drowned are no longer slowed down by waterMC-303944Knockback attacks produce double sounds while the player is in the false sprinting stateMC-303945The closed caption for the parrot imitating parched does not match the original caption for parchedMC-303947Clicking on any item with the "unbreakable", "glider", or "intangible_projectile" data component causes the game to crashMC-303948The texture of netherite horse armor is different than in Bedrock EditionMC-303956Charge attacks now have reduced damage when used after a jab attackMC-303961Sprint-crit state now plays both the sprint-knockback sound and the critical hit sound, despite only critical hits being performedMC-303974The day counter in the debug overlay is no longer displayedMC-304061The warning time for world borders in new worlds is less than expected
Fixed bugs in 1.21.11 Pre-Release 1 30
MC-302677The attack indicator does not respect spears' reachMC-302836The texture of zombie horses' heads is not symmetricalMC-302840The saddle texture on zombie horses is missing some partsMC-302882Piglins do not perform charge attacks when holding spears, unlike in Bedrock EditionMC-302900Spears' reach overrides the player's entity interaction rangeMC-303052Cobwebs and sweet berry bushes prevent players from lunging using spearsMC-303174Nautilus shell drop chance from nautiluses is unaffected by LootingMC-303467Zombified piglins that spawn holding golden spears and can pick up loot swap their spear for any other itemMC-303476Dashing on a nautilus plays an underwater sound even on landMC-303524Piglins that spawn holding a golden spear swap their spear with any golden itemMC-303657Camel husks only sink when riddenMC-303664Black outlines render on flat-textured blocks when mipmap levels are disabledMC-303812Zombies that spawn holding spears and can pick up loot swap their spear for any other itemMC-303838The rain overlay renders in the end while the ender dragon fog is presentMC-303846/gamerule does not accept full resource locations of game rulesMC-303919Lunge wastes durability and hunger by using it while on a ladderMC-303942The Mob Kabob advancement doesn't reward the player with experienceMC-303950Velocity no longer properly increases spear damageMC-304029Undead mobs no longer burn in sunlight in biomes without rain while it's rainingMC-304042You can get the Mob Kabob advancement by hitting an ender dragon five times in a row with the same charge attackMC-304058Lower fog_end_distance environment attribute values cause rain to drastically increase fog effectMC-304095Holding a spear prevents attack interactions with interaction entitiesMC-304116Entities and block entities do not fade correctly when the chunk fade setting is activeMC-304127The float ranges of Cubic Bézier curve arguments don't match the changelogMC-304163Shift-left-clicking an entity's name with advanced tooltips enabled no longer inserts the entity's UUID in the chatMC-304170Setting the "Music Toast" option to "Pause Menu and Toast" while music is disabled shows a music toastMC-304190Fish buckets have a dysfunctional consumable component nowMC-304191Foxes can now eat fish buckets, deleting the bucket and skipping special effectsMC-304196The recipe for waxed chiseled copper made from waxed copper slabs now yields two items instead of oneMC-304212Zombie nautiluses being ridden by mobs can still be leashed, unlike zombie horses and camel husks
Fixed bugs in 1.21.11 Pre-Release 2 6
MC-302660The "options.cutoutLeaves.tooltip" string is missing the word “you” making it grammatically incorrectMC-303061The "minecraft:block.chest.locked" sound plays at the player position, not the chest'sMC-304023Redundant level data fixer files are saved in worlds' "data" folderMC-304369Crash when loading the game without an existing options.txt fileMC-304401Non see-through leaves look different compared to the previous snapshotMC-304421"attack_range" component breaks hit result
Fixed bugs in 1.21.11 Pre-Release 3 9
MC-303036Zombie nautiluses with a negative age possess a hitbox the size of a baby nautilusMC-303709Dumping dynamic textures with large textures makes the game crashMC-304045Spear hit sounds play the normal hit soundsMC-304362RGSS breaks permanently when toggling hardware anisotropic filteringMC-304363Copper golem statues render at the wrong position in shelves when reloading resource packsMC-304407Charge attacks are impossible when looking at a mob that's between 3 and 4.5 blocks awayMC-304440The mouse cursor changes to the pointing hand shape when hovering over inventory slots in the crafter UIMC-304441The mouse cursor changes to the pointing hand shape when hovering over the creative inventory scroll bar's bounds even if it's invisible or inactiveMC-304452Non-see-through leaves in Programmer Art still look abnormal
Fixed bugs in 1.21.11 Pre-Release 4 5
MC-302662Dismounting a nautilus always places you inside the nautilusMC-302895Spears held in the off hand play the charging animation when using items in the main handMC-304374Zombie nautilus drops are not affected by LootingMC-304385Item frames and paintings pop out when in the same space as a stationary happy ghastMC-304547Items in the crafter's slots aren't visible
Fixed bugs in 1.21.11 Pre-Release 5 4
MC-304409The enchantment glint is extremely bright on items with animated texturesMC-304593Charge attacks from spears held in the off hand can disable shields when holding an axe in the main handMC-304603Dolphins no longer follow players in boatsMC-304703Zombified piglins stop sprinting after some time while chasing
Fixed bugs in 1.21.11 Release Candidate 3 3
MC-304790Transparent item models are rendered incorrectlyMC-304797Zombie nautiluses generated in ocean ruins are not persistentMC-304810Zombies, skeletons and zombie horses can catch fire from light sources when exposed to the sky in an arid biome
Development cycle
Every build Mojang published on the way to 1.21.11, in order.
Snapshot
6Weekly work-in-progress build. Things break and get removed again.
Pre-release
5Feature-complete; only bug fixes land between here and release.
Release candidate
3The build Mojang intends to ship unless a blocking bug turns up.
Release
1.21.11The build that shipped. Everything above led here.
















