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Minecraft 1.21.11-pre1

Feature-complete; only bug fixes land between here and release. Full source data for this version is extracted and browsable below.

2,828 names shipped in this version. Each result opens the wiki page for that thing.

Contents (8)
  1. What changed in 1.21.11-pre1
  2. Sound events
  3. New in-game text
  4. Reworded text
  5. Fixes
  6. Development cycle
  7. Browse this version
  8. Neighbouring versions

Java What changed in 1.21.11-pre1

Everything below is measured by comparing the game files of 25w46a with 1.21.11-pre1 — not copied from patch notes.

+13Sound events

Sound events +13

New in-game text 20

KeyText
options.textureFilteringTexture Filtering
options.textureFiltering.anisotropicAnisotropic
options.textureFiltering.anisotropic.tooltipA hardware based filtering method, but impacts performance and significantly impacts video memory usage. May not be supported on all hardware.
options.textureFiltering.noneNone
options.textureFiltering.none.tooltipTextures are displayed without any filtering. Blocks may look blurry when viewed at an angle.
options.textureFiltering.rgssRGSS
options.textureFiltering.rgss.tooltip(Rotated Grid Super Sampling) A shader based filtering method that improves texture quality with a moderate performance impact.
subtitles.entity.baby_nautilus.ambient_landBaby Nautilus chitters
subtitles.entity.baby_nautilus.death_landBaby Nautilus dies
subtitles.entity.baby_nautilus.hurt_landBaby Nautilus hurts
subtitles.entity.nautilus.ambient_landNautilus clacks
subtitles.entity.nautilus.dash_landNautilus jets
subtitles.entity.nautilus.dash_ready_landNautilus recovers
subtitles.entity.nautilus.death_landNautilus dies
subtitles.entity.nautilus.hurt_landNautilus hurts
subtitles.entity.zombie_nautilus.ambient_landZombie Nautilus burbles
subtitles.entity.zombie_nautilus.dash_landZombie Nautilus jets
subtitles.entity.zombie_nautilus.dash_ready_landZombie Nautilus recovers
subtitles.entity.zombie_nautilus.death_landZombie Nautilus dies
subtitles.entity.zombie_nautilus.hurt_landZombie Nautilus hurts

Reworded text 1

Wording Mojang changed in this version.

KeyBeforeAfter
options.maxAnisotropy.tooltipSignificantly improves how smooth textures look, but impacts performance and significantly impacts video memory usage. May not be supported on all hardware.Each level significantly improves how smooth textures look, but impacts performance and significantly impacts video memory usage. Requires Texture Filtering to be set to Anisotropic.

Fixes 33

Read from Mojang’s own release notes for Minecraft 1.21.11 Pre-Release 1, published 2025-11-19. Every entry keeps its original bug ID.

33 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Fixed bugs in 1.21.11 Pre-Release 1 33

  • MC-276382 Leather horse armor leggings & helmet parts are untextured
  • MC-299136 Hyper Potions (Ian Tsuchiura) is not mentioned in the credits and splash texts
  • MC-302209 Debug renderers stop working when changing dimensions
  • MC-302677 The attack indicator does not respect spears' reach
  • MC-302836 The texture of zombie horses' heads is not symmetrical
  • MC-302840 The saddle texture on zombie horses is missing some parts
  • MC-302882 Piglins do not perform charge attacks when holding spears, unlike in Bedrock Edition
  • MC-302900 Spears' reach overrides the player's entity interaction range
  • MC-303052 Cobwebs and sweet berry bushes prevent players from lunging using spears
  • MC-303174 Nautilus shell drop chance from nautiluses is unaffected by Looting
  • MC-303467 Zombified piglins that spawn holding golden spears and can pick up loot swap their spear for any other item
  • MC-303476 Dashing on a nautilus plays an underwater sound even on land
  • MC-303524 Piglins that spawn holding a golden spear swap their spear with any golden item
  • MC-303657 Camel husks only sink when ridden
  • MC-303664 Black outlines render on flat-textured blocks when mipmap levels are disabled
  • MC-303812 Zombies that spawn holding spears and can pick up loot swap their spear for any other item
  • MC-303838 The rain overlay renders in the end while the ender dragon fog is present
  • MC-303846 /gamerule does not accept full resource locations of game rules
  • MC-303919 Lunge wastes durability and hunger by using it while on a ladder
  • MC-303942 The Mob Kabob advancement doesn't reward the player with experience
  • MC-303950 Velocity no longer properly increases spear damage
  • MC-304029 Undead mobs no longer burn in sunlight in biomes without rain while it's raining
  • MC-304042 You can get the Mob Kabob advancement by hitting an ender dragon five times in a row with the same charge attack
  • MC-304058 Lower fog_end_distance environment attribute values cause rain to drastically increase fog effect
  • MC-304095 Holding a spear prevents attack interactions with interaction entities
  • MC-304116 Entities and block entities do not fade correctly when the chunk fade setting is active
  • MC-304127 The float ranges of Cubic Bézier curve arguments don't match the changelog
  • MC-304163 Shift-left-clicking an entity's name with advanced tooltips enabled no longer inserts the entity's UUID in the chat
  • MC-304170 Setting the "Music Toast" option to "Pause Menu and Toast" while music is disabled shows a music toast
  • MC-304190 Fish buckets have a dysfunctional consumable component now
  • MC-304191 Foxes can now eat fish buckets, deleting the bucket and skipping special effects
  • MC-304196 The recipe for waxed chiseled copper made from waxed copper slabs now yields two items instead of one
  • MC-304212 Zombie nautiluses being ridden by mobs can still be leashed, unlike zombie horses and camel husks

Development cycle

This build was part of the run-up to 1.21.11. Everything tested here landed in that release.

Browse this version