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Vivid Block Canvas Resource Pack Wiki › Guides › How to Optimize Video Settings for Smooth Plastic Textures

How to Optimize Video Settings for Smooth Plastic Textures

Adjusting Vanilla Graphics for Clean Surfaces

Because Vivid Block Canvas replaces noisy default textures with simple, bright, and smooth plastic surfaces, certain vanilla video settings have a noticeable impact on how clean the world looks at a distance.

1. Open Options and select Video Settings.

2. Locate the Mipmap Levels slider. Raising this slider helps smooth out distant block edges, preventing jagged lines from breaking up the flat, toy-like textures on large builds like stone fortresses.

3. Set Smooth Lighting to Maximum. Smooth lighting blends light levels evenly across the simplified block faces, highlighting the clean plastic look without harsh shadow grids.

4. Adjust the Brightness slider toward Bright to emphasize the vibrant colors across different biomes and keep the blue inventory and crafting menus crisp.

Pairing with Shaders

While Vivid Block Canvas gives blocks a plastic appearance on its own, players using a shader loader such as Iris or OptiFine can enhance the toy-like surface effect:

1. Open Options > Video Settings > Shaders.

2. Select a lightweight shader pack that supports basic surface reflections or ambient occlusion.

3. Open Shader Pack Settings and turn off noisy surface effects like default bump mapping if they were designed for vanilla textures, ensuring the blocks remain completely smooth and flat as intended by the resource pack.