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How to Improve Load Times by Trimming Unused Mod Assets

Locating the Pack Assets

The compilation supports over 180 different mods out of the box. If your modpack only uses a fraction of these mods, loading all unused assets can slow down your game startup. You can safely remove folders for mods you do not have installed.

1. Open Minecraft and go to Options > Resource Packs.

2. Click Open Pack Folder to view your system's resourcepacks directory.

3. Open the compilation pack's folder or archive.

4. Navigate into the internal assets directory where mod textures are stored.

Deleting Unused Folders

Each supported mod has its own dedicated folder matching that mod's namespace inside the assets directory:

  • Compare the folder names against the mods actively running in your modpack.
  • Select and delete any mod folder that does not correspond to a mod you currently play with.
  • Leave common assets and any active mod folders intact.
  • Save changes or re-archive the folder if necessary.

Trimming unneeded textures prevents the game from processing hundreds of irrelevant files during launch, helping your modpack boot significantly faster.